This file contains a list of relevant resources. They will follow the form:

# topic
- resource
  - [initals] comment

Please add any related resources and comments on those resources prefaced by your initials. Ex: [kf].

General Game Theory

  • Game Theory: An Introduction
    • [kf] A solid game theory text book suggested by @kidwai :)
    • [mk]
      • I've updated the link to the 2nd edition, in which the problems aren't omitted. This was my only concern prior with this book.
      • Here is the syllabus for the course I used this in.
      • Pros:
        • well-written, with sensible notation and uniformity across definitions, theorems, proofs
        • replaces extensive linear programming background with maple commands
        • lots of examples and pictures
        • only 100 pages - good to get an introduction to major aspects of the theory prior to focusing on a specific topic (although a more focused book with a self-contained primer could also be useful)

Cooperative Game Theory

Social Choice Theory

Game Theory and Network Dynamics

  • Networks, Crowds, Markets
    • [mk] I've read parts of this. It's a bit wordy, but provides good intuition for modelling networks as games on graphs. Useful for people with minimal Economics background interested in killing two birds with one stone. Not necessary if aggregate network behaviour is not of interest.

Game semantics

[jp] This is one of the areas that I'm most interested in getting into, long term. I have only read the abstracts of the resources below, but tried to place them roughly in decreasing order of relevance (here, "relevance" includes but is not limited to "easy"/"few prerequisites").

Papers

  • Blockchain Mining Games
    • [mk] This recent paper introduces a model of Bitcoin mining as a stochastic game. There isn't a lot of work in this area yet, so I had planned to look into this some more.

Note: Suggestions on how we might better organize these resources are very welcome!

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